Archives for category: apple

The very talented planetbeing and jailbreak icon, MuscleNerd have claimed a successful unlock on the iPhone 4. It’s not ready yet for the public, so just feast your eyes on these shots below for the time being.


If you are in your late 20’s or early 30’s, then Oregon Trail is going to bring back a sudden wave of nostalgia. For me, I’m psyched that GameLofts is bringing the classic game over to the iPhone. I have never finished the game when I played it on the old Apple II back in the elementary school. Computer class only lasted 30 minutes and it wasn’t enough for me to go from Independence, Mo., to Oregon’s Willamette Valley. However, now more then two decades later, I’m finally able to reach the promise land.

The game should be appearing on the Apple App Store sometime this week for $5.99. I will post my thoughts on the game once I get my hands dirty once again on my journey to the west. Who knew dysentery can be so fun…

Like those arrogant, egotistical people you meet in high school reunions, the iPhone gets what it deserves for being a complete bastard when all the other phones and bluetooth teams up.

Vodpod videos no longer available.

For those living in the Great White North and eagerly anticipating the how Rogers might screw us over with the iPhone can wait no further. Though not yet official, pricing for Rogers iPhone has been revealed.

The good news, it looks like Rogers is adopting AT&T’s pricing structure as the iPhone will cost you a data plan of $30 a month for “unlimited” (email, web) or $45 a month for the enterprise email version. Both data plans includes Visual Voicemail when subscribed to any voicemail services. The plan then sits on top of a regular Rogers voice plan, system access fee, $10 3G charge, and anything else you might want tacked on. This coincides with Rogers CEO’s comment that the iPhone will cost the average customer about $90/month. While it’s still expensive for most hungry students, the plan is comparable to that of any Blackberry.

It’s still $199 for the 8GB version and $299 for the 16GB as Jobs has mentioned during the WWDC.  There’s an optional upgrade to the iPhone for existing contract customers, but you will have to sign a new contract with them.

Speaking of contracts, here’s the bad news. Rogers is only offering the phone with a 3-year contract. There is also a short tether process to the phone, as it has to be activated in Rogers, Fido or Apple Stores where customers must accept Rogers and Apple terms of service, sign a 3-year agreement, and select the data plan for the iPhone 3G before leaving the store. If by chance you leave the Apple Store untethered, the phone will be inoperable until it’s tethered through iTunes where you then bind yourself to a 3-year contract.

If you plan on getting the phone then canceling service within the first 30 days, you will have to return the phone to point of purchase. After 30 days, you can keep the phone but you have to pay the ECF and DECF.

Oh, you can also buy up to 3 iPhone per customer, but means you have to sign three 3-year contracts if you are planning to leave the store with them.

In a way, I’m surprised Rogers’ plan echo AT&T’s plan so closely (minus the fact that the terms are 50% longer). $30 for “unlimited”, unrestricted data is a gift compared to their $100/1GB deal. Of course it still to be determined how “unlimited” you really are as the term usually comes with some rather restricted fineprint.


Snake is finally catching up with the times. The 30GB fifth-generation Apple iPod and the Sony Ericsson W62S makes an appearance in Metal Gear Solid 4: Guns of the Patriots. Guess he still needs to listen to his tunes and make calls between breaking necks and shooting hostiles in a war zone environment.



Steve Jobs dumped a truckload of new reasons to buy an iPhone today at a town-hall meeting at Apple’s Infinite Loop campus in Cupertino. Check below in case you missed the whole shebang:

  • The SDK will include four API’s: core OS, core services, media layer, and the brand new Cocoa Touch, made specifically for the iPhone. There will be a ton of features to help iPhone developers including Interface Building support, remote debugging, an iPhone emulator that runs on a Mac, and Xcode support.
  • GAMES!! EA showed off a demo of Spore running on the iPhone. AOL showed off their new AIM app. SEGA showing off Super Monkey Ball with full tilt controls.
  • The App Store, which will be included in the next update. This searchable store will let you download apps over Wi-Fi and EDGE.
  • Developers choose the price for the application and get 70% of the sales. Apple keeps 30%. If a developer wants the app to be free, there is no charge from Apple for hosting the files.
  • Finally!! True enterprise software. The iPhone will support: Push contacts, global address list, Cisco IPsec VPN, they want authentication and certs, enterprise class WiFi (WPA2 / 802.1x), security policies, enterprise configuration tools, and remote wipe. The big news, however, is that they are licensing ActiveSync from Microsoft to build exchange support right into the iPhone!
  • $100,000,000 iFund has been set up by venture capitalist, Kleiner Perkins Caufield & Byer for companies developing applications for the iPhone & iPod Touch.
  • Bad news for iPod Touch owners. Whereas iPhone owners will have the enterprise and developer kit in the next firmware for free, iPod Touch owners will have to cough up another “nominal fee” just like the last update. Here’s hoping that it will be less then $20 (should have gotten an iPhone).

Gizmodo has a more in depth coverage of the March 6th event, or you can head on over to the Apple site to learn more about the SDK and watch the keynote.

Overall, this event clearly marks Apple’s commitment to strengthening their phone platform. Though no announcements were made concerning possible 3G versions, I will put money down that the 3G iPhone will come out around the late July when the 2.0 firmware will be released. So, did all this hoopla got you itching for an iphone? If not, what’s holding you back?

It was only a matter of time before someone out there would form their own rock band using PocketGuitar and iAno apps on the iPhone and iPod Touch.

Consisting of three guys and their Nintendo DS and two iPhones (each running iAno and PocketGuitar respectively) formed their own band and called themselves iBand. Below you will see a video of them jamming away. One of the band members, a reader of Gizmodo released the following statement:

Since Electroplankton on the Nintendo DS we constantly think about implementing those sounds, and since the iPhone we like to play with PocketGuitar (played in the clip by Roland Dell’mour.) Now that iAno came out (played by Marina Dell’mour) we just had to try this out! As you said in your article: there has to be an iPhone band! It’s the next step. And as we’re devoted Giz readers we thought we’d give it a shot and sat down to improvise a little and pressed record on that digital camera.

Unfortunately we only have two iPhones, so we dug out that dusty Nintendo DS. But we want to take it further. There are some guys with iPod touches in our neighbourhood, so we’ll gather them and add a drumset with the BeatPhone app and a guitar and lose the DS. So you can expect another song in the next weeks.

And here’s the iBand in action.


Although these amazing screens were created by designer Phil Lu prior to Apple’s paying patent was publized, it gives a glimpse at a possible future where you can order your morning coffee with your iPhone.

While I think this system is innovative and I’m sure some of the more busy Starbucks will use it, most of the time you are lining up and waiting for your drinks anyways. If anything, this just helps the baristas making your order. In fact, it might bombard them with more workload since they are taking orders from both the system and the cashiers.

Check out Gizmodo’s article behind Phil’s design and more detailed screenshots, including his reasoning behind using Semacode for payment instead of Apple’s usual credit card system.



The CRTC and Canadian networks finally came to their senses after two years of “negotiating”, and have allowed iTunes Canada to start offering TV shows for download. Canada’s top television programs, a few from the US, and the NHL are now available from Canadian iTunes. Downloadables include CBC’s “Little Mosque on the Prairie,” “South Park,” and NHL Games of the Year. Each is available for CAN$1.99. It’s not much, but at least it’s something.



From the makers of Guitar Hero comes Phase, a simpler version of the peripheral-based game for the iPod, minus the tricked out guitars of course. What it lacks in originality, the game makes back in spades thanks to its ability to use your own songs. Simply create a playlist in iTunes, and it will automatically create note charts for the game. The gameplay is as tight as can be on the iPod, with clean, smooth graphics and a great difficulty curve. This is not one to miss for music game fans on the go.